
Category: C#


Xamarin Forms iOS Multilanguage Permission Strings

(Turkish) Xamarin Forms Ayarları Açmak

(Turkish) Xamarin Forms Lokasyon Almak (Xamarin.Essentials)

How to Create Project With MAUI
Hello friends, in this article we will talk about how to create a project with MAUI. First of all, for those who ask what is MAUI, you can reach the Medium article I wrote before here. As it is known, MAUI will come with .Net 6. Preview versions are currently available. We will also create […]

Xamarin Forms Debugging Firebase Events
Hello friends. In this article, we will talk about how we can instantly see the events that we log to Firebase with Xamarin Forms. It is very important to be able to see this because this is how we can see if it is working properly. Testers can also check with Debug View. In my […]

Reference Type vs Value Type
Hello friends. In this article, we will talk about Reference Type and Value Type variables. Although we do not pay much attention while coding, it is an important issue in the software world. One of our projects is to create variables. While creating this variable, we are actually using the Reference Type and Value Type […]

Xamarin Forms Firebase Analytics
Hello friends. In this article, we will talk about how to send events with Firebase in Xamarin Forms and how to debug these events. First, we need to open a project on a Firebase. Later, we will create 2 different applications from this project. One of them will be for iOS and the other for […]

C# Extension
Hello friends. In this article, I will talk about how to write an extension in C #. First, let’s talk about what is an extension. Extension actually means an extension in Turkish. In fact, if we look at it, it fits our definition. Because Extenison is actually giving an extra feature to a class or […]

Xamarin Forms One Signal (Part 2)
Hello friends, after completing the transactions on One Signal, we can now make transactions on our project. For this we need to go to our project and install the One Signal package. After adding the package, we need to start OneSignal in App.cs. You need the OneSignal key here. For this, we need to […]